Paper Toss module graphic specifications

Design and graphics of the Paper Toss pages

Simon Dubreucq avatar
Written by Simon Dubreucq
Updated over a week ago

Before setting up your campaign, you must create the necessary graphic elements.

Please check this article that will explain all the essential information for the graphic creation of your campaign: Creating your games graphics.

Our recommendations

For the production of graphics distributed via Adictiz Box, we recommend working with :

  • A resolution of 72dpi

  • RGB workspace

  • The IEC61966-2.1 sRGB colour profile

Elements to be created

  • No mobile background imageis necessary because the game is in full-screen mode. It is the desktop game background which is displayed in the mobile version, although resized to 60% and cropped on the sides.

  • Game background in JPEG or PNG format: 810px*650px.

  • Panel in JPEG or PNG format: 100-300px max*100-300px max.

  • Cart in JPEG or PNG format: 100-150px max*100-150px max.

  • Wind arrow in JPEG or PNG format: 20-50px max*50-100px max.

  • 'Lives to avoid' in JPEG or PNG format: 50-70px max*50-70px max.

  • 'Projectiles to avoid' in JPEG or PNG format: 50-150px max*50-150px max.


Summary

Render link: Paper Toss

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