Shooter module graphic specifications

Design and graphics of the Shooter pages

Simon Dubreucq avatar
Written by Simon Dubreucq
Updated over a week ago

Before setting up your campaign, you must create the necessary graphic elements.

Please check this article that will explain all the essential information for the graphic creation of your campaign: Creating your games graphics.

Our recommendations

For the production of graphics distributed via Adictiz Box, we recommend working with :

  • A resolution of 72dpi

  • RGB workspace

  • The IEC61966-2.1 sRGB colour profile

Elements to produce

  • No mobile background image to produce because the game is in full screen. It is the background of desktop game that is displayed for the mobile version but it is resized to 60% and cropped on the sides.

  • Visual of the game background in format. jpg or png: 810px * 650px.

  • Visual cursor in format. jpg or png: 50 to 150px max * 50 to 150px max.

  • Visual lives in the format. jpg or png: 50 to 70px max * 50 to 70px max.

  • Visual elements for shooter in format. jpg or png: 50 to 150px max * 50 to 150px max.

  • Visual elements to avoid in the format. jpg or png: 50 to 150px max * 50 to 150px max.

Synthesis

Render link: Shooter

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