Pinball module graphic specifications

Design and graphics of the Pinball pages

Simon Dubreucq avatar
Written by Simon Dubreucq
Updated over a week ago

Before setting up your campaign, you must create the necessary graphic elements.

Please check this article that will explain all the essential information for the graphic creation of your campaign: Creating your games graphics.

We strongly sugggest that you download the PSD file for this module:

Our recommendations

For the production of graphics distributed via Adictiz Box, we recommend working with :

  • A resolution of 72dpi

  • RGB workspace

  • The IEC61966-2.1 sRGB colour profile

Elements to be provided

  • No need to create a mobile background image for the Pinball page, because the game is in full screen. It is the game's desktop background that will be displayed in the mobile version, although resized to 60% and cropped on the sides.

  • Table (game background - 444*698px)

  • Ball (20*20px)

  • Round bumper (56*56px -1)

  • Line bumper (21*8px -2)

  • Rectangular bumper (40*70px -3)

  • Left triangular bumper (56*92px -4)

  • Right triangular bumper (56*92px -5)

  • Left flipper (86*29px -6)

  • Right flipper (86*29px -7)

  • Hole (31*31px -8)

  • Plunger top (27*13px -9)

  • Plunger spring (19*48px -10)

  • Left ramp (122*550px -11)

  • Right ramp (122*550px -12)

  • Teleporter (33x33px -13)

  • Light effect

Synthesis

Examples of rendering

Desktop final rendering & Mobile final rendering

Render link: Pinball

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