Glutton module graphic specifications

Design and graphics of the Glutton pages

Simon Dubreucq avatar
Written by Simon Dubreucq
Updated over a week ago

Before setting up your campaign, you must create the necessary graphic elements.

Please check this article that will explain all the essential information for the graphic creation of your campaign: Creating your games graphics.

What you need to know about the Glutton module:

  • Characters, enemies, dots and bonuses should ideally be 64*64px. If they are slightly larger, they will always be placed in the centre of the labyrinth's rows.

  • It is possible to make the background colour invisible by entering the word "transparent" in the colour picker.

  • The game grid is always 960*960px. If you upload a different background, it must be 960*960px.

  • On top of the optional grid image are the walls. It is possible to enter the word 'transparent' in the colour picker so that they do not appear.

  • Here are the 4 possible types of grids:

To create specific Glutton elements, please read this manual:

Our recommendations

For the production of graphics distributed via Adictiz Box, we recommend working with :

  • A resolution of 72dpi

  • RGB workspace

  • The IEC61966-2.1 sRGB colour profile

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